![]() It makes it difficult to look at Your weapon as it is closer to Your eyes but You usually focus on the area in front of You and not on Your weapon. Now the perspective and dimensions feel natural. ![]() iZ3D uses a better technology that causes the weapon to pop out of the screen. This killed the immersion and so the game for me. I felt like Gulliver, a giant with a huge weapon that is crawling on the ground. The reason is how 3DVision handles the perspective of Your weapon. You really did a great job and I enjoyed 1-2 hours playing the game with Your fix and 3DVision.
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